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Rogue 20-40 Levelling Guide
Grinding Spots Cont'd

A comment on STV: This area is really nice for grinding in and has absolutely ridiculous amounts of good herbs in, as well as looking pretty cool, but there are a couple of major disadvantages. One is that you’re on another continent and cannot fly to anywhere to get trained, you have to zep and then run in. Another is that loads and loads of people quest here (and run round stealing your herbs) from both factions, so you’ll both be contending with other horde players for grind space and also worrying about some gnome mage frostbolting you while you’re creeping. Seriously, they just bust in behind you and freakin’ hit you with that shizz. Something about frost spec gnome mages that just makes a person bitter…or maybe a person is bitter and so they roll a frost gnome mage. If the hair’s pink, run. Psycho alert, gentlemen, psycho alert. 60s also love to camp the Nesingwary’s Expedition area, but if you’re cheeky you can sneak up, hand the quest in, vanish/sprint and get away, or just /yell to get some backup.

Beasts in STV 33-39: You can grind on the various beasts at this level, so you might want to zep it to Grom’Grol from UC. Pick up the Mastery quests from the hippies at their camp at 34,11 (North of Grom’Grol, just south of the kink near the river’s top) and do the early stages of them, the exp is pretty good, and when you can grind on the gorillas, they’re the best by far. Around 38,17 is good for 32-33 gorillas, loads of fadeleaf and goldthorn around this area too, but the respawn is slow so you’ll have to switch to killing other stuff for a bit. Around 36 I’d pick up the other quest for Lashtail Raptors in Grom’Grol and stack kill them until both quests are done, and do Mok’Thardin’s Enchantment alongside the Shadowmaw Panther mastery quest when you hit 38.

Humanoids in STV 33-35 and 38-40: Go to Kurzen’s compound around 45,9 (run directly east of the northernmost section of the river until you see humanoids) and kill the guys outside it. There are two kinds you’ll kill at the lower end of the bracket, the healer dudes who do an instant cast heal over time a la renew and then try to do a full heal on themselves later, and the combat dudes. They’re a bit hard to start with so you might want to cheap shot open, but it’s all good. There are loads of chests and herbs around here, and the guys in the middle can be pulled in groups of 2. Make sure you don’t pull two healers at once unless you use blind or sap, as if one of them gets the heal off it’s a full heal and really hurts. The guys here drop Green Hills pages, which are worth a bit at the AH and you can even try to do the quest if you want, heh. The medicine dudes also drop herbs, most notably fadeleaf, which owns, and you get Jungle Remedies (http://www.thottbot.com/?i=6017) off most of these guys, which are worth selling on the AH, although I kept them and have used them to great effect.
Once you get 36 or so you can do the front section of the cave, but the stealthed guys are fairly hard and do an annoying stun before they die that slows down grinding more than is optimal, so I wouldn’t grind here during that period. I’d wait until around level 38 and hit the witch doctors and elites deeper in the cave, these both die easily. You can run into the section where the Captain is, run back up with sprint once it’s done and kill the elites and witch doctors just before where the subchiefs start (don’t bother with those, they hit some nasty flame shock damage, pull socially a lot of the time and generally annoy you). The respawn isn’t *quite* fast enough for me at 40, and I was hitting 40-41k/hour off them, which was nice. I found a couple of blues and a load of greens too, as well as all the silk in the world. What am I doing, tearing their clothes off? Jeez…

Basilisks in the south of the Shimmering Flats 34-37: Around 78,88 (due south of the Mirage Raceway place, where the tiny pool is on the map) there are a load of really easy to kill basilisks. These guys drop godly vendor trash and die really quickly, as long as you can kill the stun ones before they get the stun off. These guys are good XP and not that many people turn up here.

I don’t recommend grinding on the water elementals in STV or the earth elementals in the badlands, as they just take too long for the XP and drops. However, if you are lazy and hate the AH then they both give great vendor trash money, as the water elementals drop loads of water which vends nicely, and the other guys drop stones. Also watch out for Elemental Earth that they drop sometimes, it's worth about 1g each on my server, probably due to being able to make these http://www.thottbot.com/?i=36214 amongst other things. Remember also that poisons don’t work on these guys, so a major advantage we used to have goes. If you're a bit stuck between 35 and 38 then you can hit the Swamp of Sorrows and grind on the Green Dragon Whelps, they drop Small Flame Sacs which are used in Dragonbreath Chilli.


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